Josh Hardy1 min readLevel Design and Lighting techniquesAt the 2018 GDC, David Shaver and Professor Robert Yang presented a great insight into level design tricks such as guiding the player using visual language and effective lighting techniques! Perfect for #Blocktober!
At the 2018 GDC, David Shaver and Professor Robert Yang presented a great insight into level design tricks such as guiding the player using visual language and effective lighting techniques! Perfect for #Blocktober!
a 2.5D PlatformerI wanted to share what I've been working on recently! My inspiration comes from Prince of Persia: The Lost Crown. I'm developing a 2.5D...
NOOT NOOT NightmareI recently watched a GameDev YouTuber named Thomas Brush interviewing the developer of "Choo Choo Charles." They discussed the...
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