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Game Designer based in Sydney, Australia

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Over 5 years in industry, working on F2P Casual games and independent premium games

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Currently Game Design Tutor at AIE Institute and working on indie projects

ABOUT

ABOUT

Hi, I’m Josh. I’ve been a Game Designer since 2021.

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I’m passionate about player experience, immersion and making games that are so fun they feel like a toy you can’t put down. I love being deep in an engine, prototyping ideas, making content, experimenting with systems and learning through doing.

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I thrive on collaboration and creative problem solving, sharing knowledge and working together to make cool stuff. Alongside my professional experience in live-service, narrative and mobile games, I’m constantly building my own projects, mentoring others and looking for new things to learn.

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PORTFOLIO

PROFESSIONAL

Some projects I have worked on in the past. These were made to learn something new or a game jam entry!

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PERSONAL

More here!

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Ever Roach

Game Design & Development

A difficult precision platformer playing on the characteristics of a cockroach. Developed to exercise atomic design principles and learn Steams publishing pipeline. 

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Animal Dash

Game Dev

Animal Dash is a simple endless runner. It was a great experience to learn the publishing pipeline for iOS and Google Play.

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RAGNARÖK

Game Design

​A third-person, Norse themed, action-adventure game with savage finishers and magical abilities. More information seen on my blog.

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The Asylum

Game Design

Asylum if a first-person escape room with elements of horror, a rudimentary inventory system and light storytelling through documents.

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HACKTIVIST

Narrative Design

A psychological thriller where players must find their way out of a strange digital realm. Developed alongside two other designers. 

PERSONAL
CONTACT

CONTACT

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